To make Generic Interfaces
that change the type according to the generic parameter, we can use the angled brackets symbol (<>
) after the interface name and inside the brackets symbol, we can write any name for the generic parameter. At last, inside the type declaration body, we can use the generic parameter name we defined wherever we need to use it as a general or generic type.
TL;DR
// A generic interface
// with generic parameter called `Type`
interface Books<Type> {
contents: Type;
}
// creating an object using the
// generic interface `Books` and passing `string`
// as the generic parameter type
const book: Books<string> = {
contents: "Hello World", // <-- the `contents` property now only accepts value of `string` type
};
// creating an object using the
// generic interface `Books` and passing `number`
// as the generic parameter type
const book2: Books<number> = {
contents: 12345, // <-- the `contents` property now only accepts value of `number` type
};
To understand it a little more clearly, let's consider an interface
called Books
like this,
// Books interface
interface Books {
// type declaration here
}
Now let's declare a propety called contents
and give it a type of string
like this,
// Books interface
// where `contents` property
// is of type `string`
interface Books {
contents: string;
}
Now we have an interface called Books
where the contents
should be of string
type only. This is fine.
But what if we need the contents
property to be of type number
for another kind of Book
.
So you may think of writing one more interface called Books2
where the contents
property is of number
type like this,
// Books interface
// where `contents` property
// is of type `string`
interface Books {
contents: string;
}
// Books2 interface
// where `contents` property
// is of type `number`
interface Books2 {
contents: string;
}
Now looking at the above 2 interfaces, I believe you got the problem. Even though we have similar kinds of interfaces
, the only thing that got changed is the contents
property's type.
This is not a good and scalable way of achieving the solution.
This is where the concept of Generic Interfaces
comes into play.
A Generic interface
is written by first writing the generic parameter name in between the angled brackets (<>
) after the interface name and then using the generic type wherever we need to use it inside the type declaration body of the interface.
It can be done like this,
// A generic interface
// with generic parameter called `Type`
interface Books<Type> {
contents: Type;
}
Now when using the Books
interface
as the type for any objects we can pass the type we need to use at that time by passing it inside the angled brackets symbol (<>
) like this,
// A generic interface
// with generic parameter called `Type`
interface Books<Type> {
contents: Type;
}
// creating an object using the
// generic interface `Books` and passing `string`
// as the generic parameter type
const book: Books<string> = {
contents: "Hello World", // <-- the `contents` property now only accepts value of `string` type
};
// creating an object using the
// generic interface `Books` and passing `number`
// as the generic parameter type
const book2: Books<number> = {
contents: 12345, // <-- the `contents` property now only accepts value of `number` type
};
As you can see from the above code we have made 2 objects called book
and book2
and used the same generic interface called Books
and passed different types as the generic type and was able to reuse the interface.
We have successfully made Generic interfaces
. Yay 🥳!
See the above code live in codesandbox.